Though this was intended to be just a homage to the first game in the series, it actually seems to be a pretty ironic thing. Why? Because it re-connects the plot of original Gears of War (released in 2006) with the future sequel, called “Gears of War 4”. It plays a significant meaning for guys at the “Coalition” game dev studio. This return to a ruined family house is an echo of the task at hand. The character then sees a crashed and utterly destroyed house. At the end of the story in Gears of War: Ultimate Edition, Marcus Fenix’s character kicks open the front door of his childhood home.
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